Duke Nukem: Forever Is Your Shoot-It-In-The-Face Deal of the Day [Dealzmodo]

Deus Ex: Human Revolution is an awesome game. The only problem is the stealthy part; I get way too bored sneaking around everywhere. I would rather just shoot all the bad guys in their face. Which is why I figured I would love Duke Nukem: Forever. That's all you do! How bad could it be! Oh, Very bad? Rats. More »


Source: http://feeds.gawker.com/~r/gizmodo/full/~3/ez04IFrCGX4/duke-nukem-forever-is-your-shoot+it+in+the+face-deal-of-the-day

other resources other resources

Branded With Its Own Blueprints, This Table Could Live Forever [Furniture]

Remember how sad you were when the faithful side table that served you all through college didn't survive the move home? No table would ever be the same, but such tragedies could be avoided in the future if the idea behind John Kestner and David Carr's barcoded Rev—>table catches on. More »


Source: http://feeds.gawker.com/~r/gizmodo/full/~3/NIHql9WjeCE/branded-with-its-own-blueprints-this-table-could-live-forever

other resources other resources

Nissan's new charging technology will juice your EV in ten minutes, ten years from now

Nearly a month after unveiling its revamped quick charger, Nissan has now announced that it's working on new technology that would make EV charging... well, quicker. A lot quicker. Developed alongside researchers from Japan's Kansai University, the manufacturer's approach would allow drivers to fully charge their plug-ins in just ten minutes, without taking any toll on a lithium-ion battery's storage or voltage. Nissan says it could achieve this by tinkering with a charger's capacitor -- more specifically, by replacing its carbon electrode with one based on a composite of tungsten oxide and vanadium oxide. Industry insiders, however, say this technology may not reach the commercial level for another ten years -- substantially longer than ten minutes.

Nissan's new charging technology will juice your EV in ten minutes, ten years from now originally appeared on Engadget on Tue, 11 Oct 2011 09:14:00 EDT. Please see our terms for use of feeds.

Permalink SlashGear, New York Daily News  |  sourceNikkei (Subscription)  | Email this | Comments

Source: http://www.engadget.com/2011/10/11/nissans-new-charging-technology-will-juice-your-ev-in-ten-minut/

other resources other resources

Sept. 23, 1846: Neptune Right Where They Said It Would Be

1846: German astronomer Johann Gottfried Galle, knowing exactly where to look, confirms the existence of an eighth planet in the solar system, Neptune. Galle was not the first astronomer to see Neptune — Galileo, puzzled by the changing position of what he thought was a fixed star, had sketched the movement in 1613 but never published [...]

Source: http://www.wired.com/thisdayintech/2011/09/0923neptune-discovered-where-predicted/

other resources other resources

Your Very Own On-Demand Rent-A-Sub [Video]

Whether you're racing a Nymph through the Caribbean or trolling the bottom of Michigan's Torch Lake for those keys you dropped, a submarine is a must. Although, unless you're Larry Ellison, owning one is right out. But chartering one isn't, and that's exactly what U-Boat Worx is offering. More »


Source: http://feeds.gawker.com/~r/gizmodo/full/~3/wb0ULjOnxTI/the-on+demand-mini+submersible-fleet

other resources other resources

Survival Lab is a fun pixelated game where dying doesn't matter

Survival Lab
In most games, dying is a bad thing. You have to start all over again, or at least revert to the last save point and lose some progress. Not so in Survival Lab: in this pixelated gem you play as a lone individual pitted against ruthless weapons in a sealed chamber. You have to run, jump and duck, collecting little yellow things (I have no idea what they're called).

For each donut-like yellow thing you pick up, you gain a bit of experience. If you manage to collect several in a row without getting hit, this counts as a combo. You can see my mad combo skills in the screenshot, of course. Collecting combos is a good thing, because a ten-point combo gives you for more experience than just collecting ten dounts one by one (getting hit in-between).

Having experience is useful, because once you die, you get to a screen where you can upgrade your skills. You can learn to run faster, double-jump (and then double-jump higher), and duck. You can also gain more armour so that getting hit won't kill you so quickly.

What makes this simple game so addictive is that when you die, your experience doesn't reset. You just go back to the same level, or another level of your choosing, and keep accumulating more and more experience. Lots of fun, especially if you're into the whole retro-gaming thing.

Survival Lab is a fun pixelated game where dying doesn't matter originally appeared on Download Squad on Mon, 28 Feb 2011 16:20:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Source: http://downloadsquad.switched.com/2011/02/28/survival-lab-is-a-fun-pixelated-game-where-dying-doesnt-matter/

other resources other resources

Video Shows Siri Works Great In Real Life

Siri, Apple’s “one more thing” at last week’s iPhone 4S launch, looks like some kind of magic from the future. But then, demoes of speech control on the Mac also looked pretty good (yes, you can control your Mac with your voice — kinda). Up on stage, with just the right commands, Siri was bound [...]

Source: http://www.wired.com/gadgetlab/2011/10/video-shows-siri-works-great-in-real-life/

other resources other resources